Dylan Simpson

Bachelor of Science in Computer science and game design

Digipen Institute of Technology April (2025)

He/Him

Hey there! I’m Dylan, a computer scientist specializing in tools programming, game development, and game design. I’m proficient in programming languages such as: C++, C#, and Python, with expertise in technical design, systems design, and level design. I also have hands-on experience with Unreal, Unity, Game Maker Studio 2, and Godot.

My love for video games began in childhood, with game series such as: Pokémon, Mario, Portal and so much more. As life went on games served as a gateway to explore new worlds and ignite my creativity. The goal is to create experiences that brighten someone’s day or offer someone a new perspective, just like games before have done for me.

With the education I’ve received and the projects I’ve developed, I have built a strong foundation to achieve this goal. However, I’m not satisfied yet—I strive to improve and expand my skills every day.

Fun Facts

  • My goal is to continuously grow and expand my knowledge in programming and game design. I am passionate about creating helpful and innovative tools that not only enhance the creative process but also solve real-world problems within the design industry. By staying curious and dedicated to learning, I aim to contribute meaningfully to projects and push the boundaries of what’s possible in the field. My ultimate ambition is to both program and design while making tools that can expedite or shed light on some aspects of the process.

    • Music Composition

    • Competitive Gaming

    • Cross Country

    • Musical Theatre

    • Deltarune

    • Pokemon Black 2

    • Earthbound

    • Celeste

Some Examples of my music composition!

Contact

Need to Contact? Send an email here!

DylanJSimpson@gmail.com